Using landscape to promote social interaction in a park

Hello to all land8lounge members

When designing a place, surely we want the place to be used to the maximum as it can be..

I was wondering:
How can we attract people to go to a park; using it,live it, experience it and appreciate it..
And how can we make a park exuberant (livable park throughout the year).

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I think there are lots of different types of 'parks' or public space whether the context is more urban or less developed. A National Park in the United States, for example, might rely almost entirely on its geographic location and natural features to draw users, whereas a community park in an urban neighborhood might vary more greatly in terms of program and and use.

How to make a park more livable throughout the year is a fundamental reason we use the pallette we do-plants, trees, landform, rocks, and architecture. If you're designing a park, spending time on the site is key. Know all the discomforts- the wind, the bugs, the hot sun, the cold, etc..

Too often in the US we design parks that are flat and safe. We have trouble justifying open space without a set of specific criteria like baseball, playgrounds, swings, tennis, etc. I think there's a lack of good passive public space in the US, especially in suburbia.
"Anatomy of a Park" is the book that was used to teach these concepts when I was in school. Are you familiar with that? I think it had good information, although I do not design parks.
thank you andrew..
i'm not familiar with that book. do you have the book or where can i get the book?
Amazon.com has it.
william whyte discovered that you need to let people move things around in the park..give them things they can interact with..and sound - can be a design element.. the plantings should NOT dictate the design..circulation is number one, besides drainage..don't be too fussy - AE Bye said all you need for a good park is a tree stamp and a bench stamp..Don't get snobby about benches - can't have too many, really..varied paths - ways of walking..slow path, fast path..I like "A pattern Language", which seems to be having some sort of resurgence among architects, thank god..
' the plantings should NOT dictate the design...'

You mean, like...never? That's a pretty big statement.

'circulation is number one..'

IS it not sometimes appropriate to think about having places to go before you make ways to get there?
NYC does a lot of programming for its parks, in the way of organized events and sports in addition to allowing and even encouraging concessionaires. Central Park has the Woolman Rink for skating in the winter, a pond specifically for toy boats in summer, concerts, plays, etc. The New Urbanists seem to feel that public space needs to be filled with all kinds of leisurely consumerist attractions, which I don't necessarily agree with. As far as livability goes, at the very least you need basic amenities like restrooms and shelter from the weather. Depending on the climate, the choice of plantings can go a long way toward making the microclimate more amenable.
NIck, I strongly believe that, as a general rule (of course if you have the General Sherman Oak or something, that is different..) if you let the plantings dictate the design, you are not letting them be plants..I feel the same for the use of color in plantings - should be very minor element..What we have, that architects dont' is weather..Plants are going to look different, and you have to let them.. Plants are not paintings, and should not be used as such....

As for circulation being first (after environmental stuff - drainage is extremely important also, an can dictate design..) I believe that the path is the basis for the landscape experience..The path has places to go on it, it has places to pass through - it encompasses all the experiences of landscape..If you don't create some believable and true form of circulation, you have not created a successful park..Seems fairly self-evident to me, actually..
BUT,

some of the best places most fond in my memory didn't have any path, but certainly a destination. The path was undefiuned and thats what made the journey so great..it was about discovery, whereas if all our parks are organized around (formal) paths I think you have a museum of landscape (plants trees, lawn, outdoor stuff, rather than a true subjective experience.

I'm not necessaril disagreeing by the way, I'm just challenging for sake of dicussion. I think we could do better in advocating for unprogrammed wild space in general.
Different parks should do different things. We have all seen benches that never get used and we have all seen makeshift seating where people want to congregate for one reason or another where benches were not put in. Parks should be responsive as well as creating a response.
I'm not sure whether people will completely disagree with me on this or not. I'd say one of most important things for a successful park, and, unfortunately, something we LA's have little control over, is what surrounds the park. If you have a single type of use, like residential, then you will only get people using the park when they are home from work. Or if you only have offices, then you just get people using it at lunch time.
If you have a mix of uses surrounding a park (housing, offices, shopping, restaurants, etc.), then the park will be used more because of the greater variety of potential users. So, a great design and good programming are important, but what surrounds the park is just as important, if not more important.
There's a quote: Always design something according to it's larger context...A door in a house, a house in a city plan, a city plan in an environmnnet..' or something like that..

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