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Ryland Fox posted an update in the group Design Technology 15 years, 6 months ago
So I spent about a week trying to insert a design into Blender’s gaming engine. The outcome worked ok, but wasn’t very pretty. The process went like this:
1. Wrote script to randomly generate terrain in Maya.
2. Made a post and cloned it, then used the vortex dynamic to blow them around the terrain.
3. Created a ncloth from a nurbs plane and…[Read more] -
Ryland Fox posted an update in the group Design Technology 15 years, 7 months ago
Well, I have been away for awhile.
I have been looking at the use of Maya Dynamics to force design.It is kind of fun but I don’t know if it will go anywhere. Has anyone used
any of the dynamic functions in Maya (Airfield, Gravity, Newtonian field etc)? -
Ryland Fox posted an update in the group Design Technology 15 years, 8 months ago
I thought I would post a few Grasshopper files that I made to help out in the site engineering department. They basically interpolate contours a couple of different ways.
The first one works on contour lines and the second on elevation points. I made a third for roads but I am not sure about it…[Read more]