Mark

  • Since we are not dealing with the military weapons, 3d gaming, or Hollywood-to-silicon-valley industry “digital personality”, we can look at landscape architecture as a severely retrograde industry composite applying digital tools today, that it should have been applying by the early 90s. So, as we should be applying aplha AI to problems for…[Read more]

  • Mark replied to the topic Design Software in the forum TECHNOLOGY 3 years, 3 months ago

    It is dependent on your goals. I think the future will see more custom solutions and collaboration with CRYENGINE or Unity, Unreal game-type SDK’s and engines (and there are many) which can be used for video or landscape design as well. They are good if you want a real-time environment without rendering hang ups when you want to distribute a…[Read more]

  • Imo, industries slated for early on “AI” replacement were only sold software, Silicon Death Valley never reached out to them like they did game dev, weapons tech, and entertainment, med, finance, etc.

    So what in the heck does that have to do with industries which are political puppets? That is what they are used for in the meantime. After the…[Read more]

  • Mark became a registered member 5 years, 3 months ago

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