Hey guys,
I’m working on getting a freelance Architectural and Landscape
Architectural rendering gig going using a newish engine called Thea, and
wanted you guys to look at a few of the component models I have so
far. Let me know what you think. The car and bench are tweaked
Sketchup components that I re-skinned, the trees are from Tree[d],
which the exception of the pine, which someone shared in the Thea
forums. The Stop sign is original, and the people are default SketchUp
people, and I’m not sure if they are the way I am going to end up
doing people or not.
I’m trying to get these set so anytime anyone needs a design with a maple rendered, I’m ready to plug this in.
First, the trees. I spend a LOT of time with these trying to get not
just the right bark, the and the right shade of leaf, but the right
translucency, as its what seems to give the leaves a look of life. The
redbud was a real trick since when it is in bloom its a very skeletal
structure, and is VERY pink, but at times it looked almost on fire.
Maple-
Ginko (Young)-
Redbud-
Next is the park bench. I used a Sketchup component, and tweaked the model SLIGHTLY, and reskinned it in thea.
The stop sign is the first piece I made 100% on my own, and I’m decently
happy with. I have NO idea if you can get it to act like there is the
reflective-prism film, so I just made it fairly reflective, but added a
bumpmap so it doesn’t reflect straight back like a mirror.
I’m pretty happy with my car. I got the model in Sketchup, and tweaked it
to smooth some edges, add depth in areas like headlights, and then got
the materials nailed down. The car here has its headlights off, but I
do have two IES lights in the model so I can turn them on for night
scenes.
Lastly, here is everything thrown together in one mish-mash. The key thing here is that the car, for instance, will never be the focal point of a model. so while as a stand alone you see
the polys, when its in a model as a set piece, the fact that it
reflects the model and sits so well really makes it an asset if you ask
me… but I’m not asking me. I’m asking you. so let me know what you
think!
If you like the look of the engine (This is unlicensed version, full will not have the water marks), check out TheaRender.com
Published in Blog
Andrew Spiering
Looks great! You may want to post this to the forum, as well.
Frank Varro
Yeah, I don’t know why I didn’t think of that.
Thanks a lot! I’m really hoping to get to a level where “traditionalists” who refuse to use 3D modeling because of its lack of life can see the appeal of my work. This is just the first of MANY steps toward that.