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June 22, 2013 at 9:12 pm #154809Blair LeJeuneParticipant
Have you looked into Louisiana State University. I am currently a 4th year undergrad and have loved it here. Our programs both undergrad and grad are very well respected and a top 5 program year after year. We have an extensive amount alumni, and all of our professors come from Cornell, Berkley, GSD, VTech. Travels abroad are also an integral and attractive feature as well as a considerably lower price tag than those mentioned above.
May 1, 2013 at 5:37 am #167922Blair LeJeuneParticipanti am a third year undergrad LA and i can say not many people in our studio use it. although we did have a class that taught us digital representation (sketchup, 3ds max, illustrator, photoshop, indesign). if you have your line work done correctly drawn, meaning closed splines in autocad, and everything in seperate layers, then you can build a model and render in and hour an a half give or take a few minor adj. i did this for a studio project using 3ds in about 6 hours from linework to finished render and diagram.
January 25, 2013 at 6:27 pm #155623Blair LeJeuneParticipantheres the book we use in school. it teaches everything from setting up line-work quick perspectives, to diagrams. i love it and it has made my workflow much faster and efficient, while still getting my point across.
September 21, 2012 at 2:35 am #156350Blair LeJeuneParticipantif your using 3ds, import your autocad lines into 3ds. then, hopefully, your topo lines are saved in different layers, but your click on each one and hit w, this allows you to move your line in any direction. on the bottom of the screen youll see 3 little boxes labeled x,y, and z, respectively. here you will set your height of topo line to your desired height. after do you this your topo should resemble your topography, but is just the skeleton of the model. highlight all of the lines and under the create panel, click in the dropdown bar the compound primatives or something like that, then select terrain, and there ya go. its easier done than said honestly
July 11, 2012 at 4:03 pm #157036July 11, 2012 at 12:55 am #157050Blair LeJeuneParticipanti use both os systems, i use my Mac for all of the design suite and some sketchup and my desktop pc for modeling and CAD. but when it comes to CAD for Mac the interface is somewhat confusing and uncomfortable to use. some things dont seem to work as well as the pc version. it is nice though being able to switch between both platforms and knowing somewhat of whats going on. but overall just playing around on the computer type stuff, i always choose my mac, much more user friendly imho.
June 14, 2012 at 7:33 pm #164597Blair LeJeuneParticipantLand F/X also has great plants, trees, etc. for your scene.
May 16, 2012 at 5:45 pm #157539Blair LeJeuneParticipantAlso if those solutions dont help, try clicking on the print overview button from the view toolbar. the first time i used InDesign my images were blurry but i knew i had imported 300dpi resolution. this should help hopefully
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