Forum Replies Created
October 28, 2014 at 7:45 am #152339
Corel Painter, Sketch Book Pro and Gimp are programs that come to mind. The last one I mentioned is even free. Hope that helpsMay 25, 2014 at 12:01 pm #152674
http://www.cgtextures.com has always helped me find textures I’m looking for.
As far as implementing them in a photoshop rendering, I would suggest separating into layers and then changing that layer blend mode to something like overlay and multiply, and then lowering the opacity as you see fit. You would of course need base color layers beneath them for this technique to work. If you want the texture to follow a long a path, free tranform, scaling, perspective, and warp tools are all useful. Photoshop Tutorials I would suggest looking up: clip masking, transform tools, layer blend modes, implementing textures in a Photoshop rendering.
Hope that was helpful.April 3, 2014 at 7:14 pm #152870
Drop it down to 150 dpi….possibly less. The bigger the board the less dpi you can get away with it. As long as the long side of document is atleast 6000 pixels, your good to go. At 150 dpi your pixel size is 4500×6300 pixels. This should be fine. The more layers and layer blend modes your using, the heavier things get. So do try and keep that at a minimum.October 2, 2013 at 6:21 pm #154015
I would imagine that the Surface Pro is the way to go. You can run a full-fledged Autocad and Photoshop on that thing. Pen is extremely pressure sensitive from what I’ve heard so it’s great for drawing and rendering. You should youtube the artwork artists I’ve made on it. I don’t own one myself, but I’m very interested in getting one.
I’ve played around a bit with the ipad and its apps, but I really wasnt impressed. I found it rather difficult to create accurate lines. But I was using my finger….no pen (which I’ve heard is not that much better).September 24, 2013 at 4:42 am #156941
Thank you but please look at my latest version and let me know what you think.http://issuu.com/akinadekile/docs/issuu3September 17, 2013 at 8:24 pm #156943
Print as PDF tends to reduce the file size significantly. There are other ways.August 29, 2013 at 3:41 am #156944
Thank you. I wish I could edit my oriiginal post, but I want people to look at my newly revised portfolio here: http://issuu.com/akinadekile/docs/issuu3August 27, 2013 at 7:09 am #156947
Thanks for taking the time to write all your messages. I’ll definitely check out that book. 🙂August 26, 2013 at 6:08 pm #156949
Your looking at my old portfolio. Please look at the updated one. Thank you.August 25, 2013 at 5:34 am #156952
I cant seem to view your message. Did you say something?August 7, 2013 at 5:13 pm #156954
So a year later after I created this thread, I’ve decided to update the portfolio a little bit. I heard the economy is getting a bit better, so I’m thinking of sending this out again:
Things I did:
*Changed the cover and contact page to something more colorful. I thought it fit the content better. They’re composed of my personal artwork
*Removed link to my website. I thought it might lead to content that employers may not like.
*Made all font Arial. Again, I thought it was more appropriate.
*Varied the line weights on the Memorial Garden project.
*I added more/changed artwork, but I made sure they were all related to the landscape. Felt appropriate.
*Added more complex 3d illustrations I did for a freelance job. LA employers are always asking for experience in 3d, so I thought it might impress them
Well, let me know what ya’ll think.April 25, 2013 at 7:21 pm #167925
3ds Max can be intimidating at first, but once you get the fundamentals it’s not so bad. A neat trick is to do the linwork in autocad, export it to 3dsmax, and extrude from there. All your lines need to be a boundaries (inclosed polylines) though for it to work . I would suggest purchasing videos on digitaltutors.com and thegnomonworkshop.com. I would personally avoid youtube and other free sources, since it’s normally amateurs that upload those vids. It’s better to watch toturials made by the professionals. Much better learning experience. I wish I was taught it in school.January 6, 2013 at 5:46 pm #155790
I use to use Sketch Up while I was in school. Personally hated it. You can create a basemap in autocad, and if all your spaces are solid polylines you can easily extrude them in 3ds Max using the extrude modifier. Saves a lot of time. I’ve been using this method ever since. You can also model in Autocad 3d and then import the model in 3ds Max for finishing touches and rendering. You can use Itoo software to import realistic looking trees into your scene. http://www.itoosoft.com/September 12, 2012 at 8:32 am #156957
Landscape planner, autocad and photoshop were used for the 2d renderings.September 12, 2012 at 4:55 am #156958
Thanks! I’m already getting some replies from firms. Not being totally ignored as much:)